Aliens: Colonial Marines

Sound Design

At Gearbox I worked on Aliens: Colonial Marines, both the original game and the DLC Stasis DLC pack.

I was responsible for giving roughly half of th elevels a full audio pass using Wwise and Unreal Engine. This included implementing the atmospheres, reverb volumes, and scripted sequences.

In both of the below playthrough videos, I was responsible for almost all environmental audio heard during gameplay

Previous
Previous

Borderlands 2: DLC

Next
Next

We Slay Monsters