Aliens: Colonial Marines
Sound Design
At Gearbox I worked on Aliens: Colonial Marines, both the original game and the DLC Stasis DLC pack.
I was responsible for giving roughly half of th elevels a full audio pass using Wwise and Unreal Engine. This included implementing the atmospheres, reverb volumes, and scripted sequences.
In both of the below playthrough videos, I was responsible for almost all environmental audio heard during gameplay