We Slay Monsters

Sound / Music

We Slay Monsters is a turn-based card roguelike where you play poker hands to defeat monsters! I was responsible for all audio in the game, including sound effects and music composition.

I was also responsible for all audio in the game, and given the nature of the story, required me to make some fairly inventive decisions. We Slay Monsters contains monsters of every variety, from the classic goblins to the oddball ‘hieroglyphics’, and imagining what a flying shark sounds like when it dies took a bit of pondering. Here’s a link to the trailer where you can see it all in context:

Musically, I incorporated influences of soundtracks from the Zelda series, combined with classic Final Fantasy types of melodies, but with real orchestral samples. The idea was to keep it light and catchy, while still infusing elements of danger and adventure. The soundtrack can be preview on my youtube channel here:

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