Borderlands 2: Tiny Tina's Assault on Dragon Keep
At Gearbox I was mainly responsible for adding environmental soundscapes to levels. In Borderlands 2: TTADK, I was also responsible for creating and implementing many sounds into animations and matinee sequences. You can purchase the game here:
One of my focuses was on all the many triggers and trap sounds in the Crypts section. You can find many of them in this playthrough video:
I also had a heavy hand in many of Butt Stallion's audio outside of the cutscenes. She included several barf and poop animations, which was an awesome day for sample hunting:
I created many other quest-specific and environmental sounds which can be found in the expansion.