Borderlands 2: Tiny Tina's Assault on Dragon Keep
At Gearbox I was mainly responsible for adding environmental soundscapes to levels. In Borderlands 2: TTADK, I was also responsible for creating and implementing many sounds into animations and matinee sequences. You can purchase the game here:

 

One of my focuses was on all the many triggers and trap sounds in the Crypts section. You can find many of them in this playthrough video:

 

 

I also had a heavy hand in many of Butt Stallion's audio outside of the cutscenes. She included several barf and poop animations, which was an awesome day for sample hunting:

 

 

I created many other quest-specific and environmental sounds which can be found in the expansion.

 

December 2012





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