PSAV
At PSAV I worked primarily as a CG Artist, doing general 3D modeling/rendering and animation. I was responsible for numerous Arch Visualization, as well as CG animatic media content. Day to day I would build renders visualizing live event show setups and renders of ballrooms, based off of CADs. I also acted as primary producer on many CG art projects.

September 2015

 


 

Return to Gallery