My name is Adam Chandler, and I am a 3D Artist. I am also very accomplished in Level Design, often designing layouts and putting together my own maps in both Unreal and Unity3D. I have experience with Maya for modeling, as well as Zbrush for high poly sculpting.
As a side-hobby, I will occasionally compose music for friend's game projects (and sometimes just for fun). Feel free to check out my youtube channel!
- High/Low poly modeling (Environments and Characters)
- High/Low poly texturing (Environments and Characters)
- Level design planning and layouts
- World building, scripting and lighting using Unreal or Unity3d
- Architectural renders and walkthroughs
- Maya, 3DSMax, Modo, Zbrush
- Photoshop, Roadkill UV
- Unity3D, Unreal
- Dreamweaver, Premiere, Aftereffects